Orcs & Goblins
Zaliha: 3
Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly at everything in their path.Stabbas are the core unit for many Gloomspite Gitz army, thanks to their ab..
4,800.00rsd
Zaliha: 1
Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy..
6,500.00rsd
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tid..
6,300.00rsd
Zaliha: 6
Doom Diver Catapults could only be created by the Gloomspite Gitz – no one else would strap bombs and spiked helmets to their heads and launch themselves into battle via catapult, let alone expect to have a chance of surviving the ordeal. Of course, this is rarely the case, but the carnage they caus..
11,200.00rsd
Zaliha: 3
The Gloomspite Gitz are a motley collection of grots, squigs, and troggoths – all eager to wreak havoc. Should they have their way, the Mortal Realms would be plunged into eternal dankness – a musty fungal twilight without end. When their lunar deity appears in the skies, they emerge from their hole..
7,200.00rsd
Zaliha: 5
The Gloomspite Gitz go to war under the light of the Bad Moon, their deity in the shape of a massive glowing rock in the sky. Under it's wan light, they are taken by a madness that carries them across the Mortal Realms in a riot of destruction.This is a set of 16 round-cornered six-sided dice for us..
3,500.00rsd
Zaliha: 6
Snarlbosses lead the Gitmobs from the backs of ravenous Snarlfangs. Those lucky grots of a Snarlboss’s retinue are often hand-picked from the least cowardly of the pack. These canny and adaptable fighters are a cut above the rest of their wofl-riding kin, staying close to their leader and fending of..
4,400.00rsd
Zaliha: 6
A Snarlboss in the back of a War-Wheela is able to concentrate on bashing the heads of the enemy rather than steering. Though all Gitmob chariots are capable of inflicting horrendous damage on the charge, those of a Snarlboss do so in style – their paths of destruction marked by scorchmarks left by ..
10,000.00rsd
Zaliha: 5
Snarlpack Cavalry make use of giant Snarlfangs – particularly large and impressive specimens of their kind. They're so big that a pair of grots can ride each one into battle. Riders guard their mount’s flanks with jabs from their ‘skewas’, freeing up the Snarlfang to tear into enemies directly in fr..
6,000.00rsd
Zaliha: 5
Sunsteala Wheelas are favoured by the Gitmobs – built with lightweight wicker frames, allowing them to close down on the foe quickly and hit hard before deftly weaving out of combat. Their drivers favour stikkas and bows, weapons perfect for sneaky strikes from a reasonably safe distance.This multip..
9,600.00rsd
Zaliha: 13
Gitmobs are Snarlfang-riding grots who do not fear the light of day. Rather, they covet the power that so obviously rivals that of the Bad Moon. Upon defeating their enemies, they scavenge the equipment of the fallen, accruing metal they can use to rob Hysh of its power.Droggz da Sunchompa leads his..
23,000.00rsd
Zaliha: 3
When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarlpack Cavalry, and Sunsteala Wheelas. They strike out at high speed in a chaotic flurry of fangs, claws,..
15,000.00rsd
Zaliha: 2
Human cultists of Tzeentch, Chanters of Change, the Kairic Acolytes have made dire sacrifices for the promise of knowledge and power, spending decades becoming worthy enough to attempt the Kairic Test of Nine. They walk amongst the unsuspecting, remaining covert, waiting patiently until the correct ..
6,000.00rsd
Zaliha: 2
Squig Hoppers bound madly into battle, wreaking havoc on anything they collide with. Each hurtling squig has a cackling grot clinging to its back, flailing wildly at nearby enemies as he tries vainly to steer his weird steed.Squig Hoppers are unpredictable and mobile, capable of leaping over terrain..
6,000.00rsd
Zaliha: 5
Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an enemy fights back, the more satisfying they are to crush.This set of 16 dice, coloured green to match ..
3,500.00rsd